Immersive Analytics and AI Data Analysis @ AWE 2024

So if you put spatial computing together with immersive analytics, I think you have something pretty special. Finding a problem that such a combination solves is where your need to put your attention. On farm, the problem might be comprehending the data or making decisions faster, but is that a real problem? I love looking at data in 3D, especially the concept of a 3D digital twin of a farm, but I am on a mission to unravel how such expose to data can in fact solve real world problems.

My goal was to find, try, and question Immersive Analytics, and to my surprise there was very little to see, and even less geo-positioned data, unless you are in mapped major cities.

One of the highlights was Jason from FLOW Immersive, who encouraged us to start talking to ChatGPT about Data Analytics. His session on The Future of Dataviz is Augmented Reality with AI was brilliant.

I learnt you can just drop a graphic of statistics into ChatGPT and it summaries it for you!

Statistics Summary for FarmVR (July 1-31, 2024)

  1. High Engagement in Australia:
    • App Opened: 218 times, the highest among all countries.
    • Unique Devices: 19, indicating strong user engagement in the region.
  2. Significant Device Usage:
    • The Oculus Quest was the most used device, with 108 unique users, followed by Pico A8120 with 51 users.
    • A variety of VR headsets were used, demonstrating compatibility with multiple devices.
  3. Global Reach:
    • The app was opened 73 times in Germany, 52 times in the United Kingdom, and 33 times in Canada, showing notable international usage.
    • Other countries like Nigeria (17 times), France (13 times), and the United Arab Emirates (10 times) also contributed to app usage.
  4. Diverse User Base:
    • Germany had the most unique devices with 50, suggesting a broad user base in the region.
    • Users accessed the app from a wide range of countries, indicating a global appeal.

These statistics highlight FarmVR’s strong presence in Australia, its adaptability to various VR devices, and its growing international audience.

These analytics were procured from our very own immersive analytics platform, Insights.